Showing posts with label Cinematography. Show all posts
Showing posts with label Cinematography. Show all posts

Monday, 16 February 2015

Issues With The Footage

 When editing the footage I noticed that the footage from a certain camera was very lined and low quality. I first assumed I would have to disregard the footage on this camera so didn't use the clips, however upon upload to Vimeo, I noticed that clip wasn't lined like it was when editing, so assumed it was an issue just with the footage streamed through Final Cut Pro. I also noticed to clip on Vimeo wasn't in HD so selected the HD button and instantly it was back to the lined footage, so when it was played in HD it was lined, if it was no HD it was much better quality, as seen below.
Although hard to see in the picture, this is the footage in HD with the lines.

This is the footage not in HD so much smoother overall. 
Vimeo 
Final Cut Pro









The difference in quality is easier to see here, you can see just how lined the footage is in the picture directly from Final Cut Pro. Overall there is a slight improvement on quality from HD upload from Final Cut to Vimeo either way, but its only when the footage is played in Vimeo, not in HD that the footage is in the best quality.










I considered the cause of this and decided what probably happened, was the camera with this issue might have been filmed not in HD so when trying to play it in HD it isn't compatible with a HD stream, so when played not in HD do you see the accurate representation of the camera quality.






Thursday, 5 February 2015

Colour Correction

Using colour balance setting I changed the
exposure, brightness, contrast and colour
tones to the footage. I saved this 'present' so
I could later apply it to all of the clips. 
The original footage was quite lit and bright, which isn't conventional of
music video for a heavy metal band. 



I had to basically match the colour of the footage to the colour of the worst quality camera. The worst camera had a kind of green tone to the footage, I did actually quite like this look as it further added to the dystopian effect I was looking for. This was want my final set 'present' looks like on one clip. 



Although I added the same 'Present' to all the clips, due to changes in light and camera quality and other factors I couldn't control it didn't always look the same across all footage. 

So using the colour balance tool again I made slight changes to the 'present'. You can see on this footage of the drummer, is very, very green once the present was added to it. 


So to counteract the green tones on the original footage, I added some pink tones as they are opposites on the colour wheel, so counter balance the green tones. 




I originally wanted to keep the scenes outside the original colours and brightness, however after watching the footage with the inside of the 'studio' matched with the scenes outside it was too much of change in colour. So reduced the exposure and brightness of the clips, so it was still lighter than inside the studio but not as light as the original.

The footage inside the studio gets steadily darker as well, as I wanted to impose the idea of the zombies bringing in the darkness so for that idea to be consistent, the zombies need to have the darkness outside which they bring in with them as they enter the studio.

Sunday, 30 November 2014

Cinematography



Above is a slideshare explaining the principals of cinematography, which is something that will be important for my product even though it does have a parody, comedy theme to it. The use a long shot to start the video will help to establish how empty and alone the characters are in their location. There will also be long shots when the camera views the bushes outside, as it forces the audience to physically look for the noise and the distruption, whereas a close up on the mystery thing in the bushes would simple focus the audience to see it straight away. By making the audience look for it then it ruins the tension the audience feels. The use of close ups to show the confusion, pain, fear and upset of the members faces when encountered by the zombies.